How Long Is The New War in Warframe? Completion Time Explained

The New War is Warframe's most ambitious cinematic quest — a feature-length story experience that marked a dramatic shift in how Digital Extremes approached narrative content. If you're planning your session or wondering whether to block out an afternoon, understanding what affects your playtime is worth doing before you dive in.

What Is The New War?

Released in December 2021, The New War is a main story quest in Warframe that serves as a direct continuation of The Second Dream and The War Within storylines. Unlike most Warframe content, this quest is almost entirely cinematic and narrative-driven, with gameplay segments that differ significantly from standard mission types.

It features playable sections as multiple characters — not just your Warframe — which changes the pacing and mechanics considerably compared to earlier quests.

Average Completion Time 🎮

For most players, The New War takes between 3 and 5 hours to complete from start to finish. This makes it one of the longest single quests in Warframe's history, and notably longer than predecessors like The War Within (which typically runs 1–2 hours).

Some players finish closer to the 2.5-hour mark if they skip cutscenes or are already deeply familiar with the game's mechanics. Others report sessions of 6 hours or more, particularly first-time players who engage fully with every cutscene, struggle with specific combat segments, or simply want to absorb the story at their own pace.

Factors That Affect How Long It Takes

Completion time isn't uniform — several variables push it shorter or longer depending on who's playing.

Experience Level with Warframe

The New War introduces combat segments where you control characters with limited abilities and gear compared to your regular loadout. Players newer to Warframe's mechanics may find certain sections more challenging, particularly stealth segments and melee-focused fights that feel unfamiliar. Veteran players often move through these faster because the underlying input logic is similar to systems they already know.

Skipping vs. Watching Cutscenes

A large portion of The New War's runtime is cutscene content — dialogue, cinematic sequences, and story beats. Players who watch everything (which the quest clearly intends) will spend significantly more time than those who skip. If this is a replay or you're already caught up on the lore, skipping is available, but on a first playthrough it removes much of the intended experience.

Difficulty and Combat Checkpoints

Certain boss encounters and scripted combat segments have caused players to retry multiple times. The quest uses a checkpoint system, but depending on where you die and how your understanding of the mechanics develops, some sections may require several attempts. This is especially true for players who haven't optimized the specific character loadouts these segments require.

Technical Interruptions

The New War is a solo-only quest — it cannot be played in a group. This also means any disconnections, crashes, or PC performance issues directly impact your session length. The quest does save progress at checkpoints, but players on lower-end hardware occasionally report longer sessions due to extended load times between segments.

FactorShorter PlaytimeLonger Playtime
Warframe experienceVeteran playerNewer player
Cutscene preferenceSkipping mostWatching all
Combat difficultyCleared first tryMultiple retries
Hardware performanceFast loads, stableSlow loads, crashes
Story engagementRushing throughReading/absorbing lore

Is It Designed to Be Played in One Sitting?

Digital Extremes clearly designed The New War as a cinematic experience meant to be played continuously, similar to a long film or a short episodic game. The pacing, music, and narrative momentum all build toward this. That said, the checkpoint system means you're not forced to complete it in one session — progress is saved.

Many players recommend blocking out at least 3–4 uninterrupted hours for a first playthrough, both for logistical reasons and because the story's emotional weight lands differently when experienced without long gaps between chapters. ⏱️

Prerequisites That Affect When You Can Start

Before the clock even starts, there are requirements that some players need to complete first. To access The New War, you must have finished:

  • The Second Dream
  • The War Within
  • Chains of Harrow
  • Prelude to War (the immediate prerequisite quest)

Players who haven't completed these will spend additional time working through earlier content. This is separate from The New War's own runtime but relevant if you're planning your overall time investment.

Replayability and Revisiting the Quest

The New War can be replayed after completion, though the experience changes substantially on subsequent runs. Most of the runtime on replay comes from cutscenes and the narrative — players who already cleared combat sections tend to move through them faster the second time. Some players revisit specifically to catch lore details they missed, while others use it primarily to re-watch particular story moments.

What Comes After 🗺️

The quest feeds directly into The New War's aftermath content, including Duviri Paradox and Whispers in the Walls — later quests that continue the storyline. Your playtime for The New War is just one part of the larger narrative investment Warframe asks of players who want to follow the main story.

The actual time it takes ultimately depends on how you play, what you prioritize, and what the game puts in front of you on that particular run.