How To Access Ray Tracing in Minecraft Bedrock Edition
Ray tracing in Minecraft Bedrock transforms the game's familiar blocky world into something genuinely striking — shadows that shift realistically with light sources, water that reflects the sky, and torches that cast warm, dynamic glows across stone walls. But accessing it isn't as simple as flipping a switch. Several requirements have to align first, and the experience varies considerably depending on your hardware.
What Ray Tracing Actually Does in Minecraft Bedrock
Ray tracing is a rendering technique that simulates how light physically behaves — bouncing off surfaces, casting shadows, refracting through transparent materials, and creating ambient occlusion. In standard Minecraft, lighting is approximated. With ray tracing enabled, it's calculated in real time using dedicated GPU hardware.
In Minecraft Bedrock, this is implemented through NVIDIA RTX technology on Windows 10/11 PCs. The result is a visually different game — not just slightly prettier, but fundamentally different in how materials, light, and reflections behave. PBR (Physically Based Rendering) texture packs work alongside ray tracing to define how surfaces respond to light, which is why the same block can look completely different under ray tracing with or without a compatible resource pack.
The Hard Requirements You Need to Meet
Ray tracing in Minecraft Bedrock is not universally available. It's locked behind specific hardware and software conditions.
| Requirement | What You Need |
|---|---|
| Platform | Windows 10 or Windows 11 PC only |
| GPU | NVIDIA RTX 20-series or newer (RTX 2060, 3070, 4080, etc.) |
| Game Edition | Minecraft Bedrock Edition (not Java Edition) |
| GPU Drivers | Up-to-date NVIDIA Game Ready or Studio drivers |
| Resource Pack | An RTX-compatible (PBR) resource pack |
⚠️ Ray tracing is not available on consoles, mobile, or in Minecraft Java Edition. Xbox, PlayStation, Nintendo Switch, iOS, and Android users do not have access to this feature, regardless of hardware generation. Java Edition uses a different rendering pipeline and handles shaders through third-party mods like Optifine or Iris — not RTX ray tracing.
Step-by-Step: Enabling Ray Tracing in Minecraft Bedrock
1. Verify Your GPU Compatibility
Open Device Manager or check NVIDIA GeForce Experience to confirm you have an RTX-series card installed. Non-RTX NVIDIA cards (GTX series) and AMD GPUs do not support Minecraft's ray tracing implementation, even if they support ray tracing in other games.
2. Update Your NVIDIA Drivers
Outdated drivers are one of the most common reasons ray tracing fails to appear as an option. Open GeForce Experience and check for Game Ready Driver updates, or download directly from NVIDIA's website. Ray tracing in Minecraft requires driver support for DirectX Raytracing (DXR).
3. Install an RTX-Compatible Resource Pack 🎮
This step trips up many players. Ray tracing in Minecraft requires a PBR resource pack — standard texture packs won't unlock the visual improvements. Options include:
- NVIDIA's official RTX resource packs (available free through the Minecraft Marketplace)
- Third-party PBR packs from the Marketplace or community sources
These packs define material properties like roughness, metallic reflection, and emissive lighting that ray tracing uses to calculate realistic visuals.
4. Apply the Resource Pack to Your World
In Minecraft Bedrock, resource packs are applied per world, not globally. Go to your world settings, find Resource Packs, and activate your chosen RTX pack for that specific world.
5. Enable Ray Tracing in Video Settings
Once inside a world with a PBR resource pack active:
- Open Settings → Video
- Scroll to find the Ray Tracing toggle
- Switch it on
If you don't see this toggle, the most likely causes are: no RTX GPU detected, drivers need updating, or the active resource pack isn't PBR-compatible.
Why the Toggle Might Not Appear
Several conditions hide the ray tracing option entirely:
- Wrong GPU — GTX cards won't show the toggle even if everything else is configured correctly
- Incompatible resource pack — A standard texture pack won't expose ray tracing settings
- Outdated drivers — DXR support requires recent driver versions
- Legacy world settings — Some older worlds created before ray tracing support may behave unexpectedly
Performance: What to Realistically Expect
Ray tracing is computationally intensive. Even high-end RTX cards run Minecraft with ray tracing at lower frame rates than standard rendering — because the GPU is calculating physically accurate light in real time across every visible block.
DLSS (Deep Learning Super Sampling) is your best companion here. NVIDIA's upscaling technology is also available in Minecraft Bedrock and can recover significant frame rate performance without a proportional drop in visual quality. It's worth enabling alongside ray tracing on most setups.
The gap between an RTX 2060 and an RTX 4090 in this workload is meaningful. Entry-level RTX cards can run ray tracing, but at reduced render distances and lower frame rates. Higher-tier cards allow increased render distance and smoother performance at higher resolutions.
The Part That Depends on Your Setup
Whether ray tracing runs well — or at all — in your specific situation comes down to the combination of your GPU tier, your monitor resolution, your target frame rate, and which PBR resource pack you're using. Some packs are more demanding than others. Some hardware configurations run ray tracing comfortably at 1080p but struggle at 1440p. DLSS settings introduce another variable that affects the tradeoff between sharpness and frame rate.
The steps above will get ray tracing running if your hardware qualifies. What performs well for your particular setup is something only your own hardware — under your conditions — can actually tell you.