How to Disable the Back Button on a Redragon Rift G710 Controller
The Redragon Rift G710 is a wired PC gamepad built for players who want console-style controls with a bit more flexibility. One of its distinguishing features is a set of programmable back buttons — small paddles or triggers on the rear of the controller designed to give your fingers extra inputs without lifting your thumbs. But not everyone wants those buttons active. Whether they're triggering unintended actions in-game, conflicting with a specific title's control scheme, or simply uncomfortable to use, disabling them is a reasonable thing to want.
Here's what you actually need to know to get it done.
Understanding What the Back Buttons Do
The back buttons on the G710 aren't hardwired to fixed inputs. They function as programmable macro buttons, meaning they're mapped to whatever command was assigned during setup — either through Redragon's software or via the controller's onboard programming mode (if supported).
This matters because "disabling" a back button can mean two different things:
- Unmapping it — removing any assigned function so the button does nothing when pressed
- Physically ignoring it — preventing the button from sending any signal at all, which typically requires software-level control
Both approaches are valid depending on your goal.
Method 1: Using Redragon's Software (Joy Center or Similar)
Redragon bundles most of its programmable peripherals with software called Joy Center (sometimes listed under related utility names depending on driver version). This application is the primary way to manage button mapping on the G710.
To disable a back button through software:
- Download and install Joy Center from Redragon's official support page, using the model number G710 to find the correct driver package.
- Connect your controller via USB and launch the application.
- Navigate to the button mapping or profile section — this is usually represented visually with a diagram of the controller.
- Select the back button you want to disable.
- Look for an option labeled "Disable," "None," "Clear," or "No Function" — terminology varies by software version.
- Save the profile and test in-game.
If the software doesn't show a clear "disable" option, assigning the button to a key that does nothing in your target game (like Scroll Lock or Pause/Break) is a practical workaround. It's not technically disabled, but it becomes functionally inert.
Method 2: Onboard Programming Mode (No Software Required)
Some Redragon controllers support onboard macro programming, letting you reassign or clear button mappings directly on the hardware without installing software. The G710 may support a version of this, though the exact button combination varies.
Common onboard programming steps on Redragon pads:
- Hold a designated "Program" or "Home" button until an LED indicator flashes.
- Press the target back button to select it for editing.
- Press the button you want to assign — or look for a clear/null input sequence in the manual.
- Confirm and exit programming mode.
🎮 If you're attempting this method, your controller manual is essential. Redragon includes model-specific sequences that aren't universal across their lineup. A misstep can accidentally remap buttons rather than clear them.
What Affects Whether This Works Cleanly
Not all disabling attempts produce the same result. Several variables determine how straightforward the process will be:
| Variable | Why It Matters |
|---|---|
| Software version | Older Joy Center builds may lack a clean "disable" option |
| Windows version | Driver compatibility can affect how the controller registers |
| Game input detection | Some games read raw HID input, bypassing software profiles |
| Profile saving | If profiles don't persist after reboot, the mapping resets |
| Onboard vs. software mapping | Onboard memory may override software settings in some modes |
The most common frustration users report is that a button appears disabled in the software, but the game still registers an input. This usually points to a conflict between onboard memory and the software profile — the controller has a saved mapping in its firmware that takes priority.
In those cases, clearing the onboard memory first (usually done by holding a reset combination listed in the manual) before applying software settings tends to resolve it.
When the Back Buttons Are Part of a Larger Profile Problem
If you're managing multiple games with different control needs, disabling back buttons on a per-profile basis is worth considering rather than a global change. Joy Center (and similar utilities) typically supports multiple saved profiles, which can be switched manually or in some cases per application.
This matters for users who want back buttons active in one game but completely silent in another — say, active during a fast-paced shooter but disabled in a narrative game where accidental presses break immersion.
The distinction between a global hardware disable and a profile-specific software disable is something worth thinking through before committing to a setting. One is more permanent until manually changed; the other requires the software to be running and the correct profile to be loaded.
A Note on Driver and Firmware Differences
Redragon periodically updates drivers and firmware for its controllers. ⚙️ The exact menus, options, and button sequences described in older guides or YouTube tutorials may not match what you see if you've installed a newer version of Joy Center — or vice versa.
If the steps above don't match your interface, checking the version number of your installed software and cross-referencing it with Redragon's support documentation will clarify whether you're working with a legacy or current build.
What works cleanly for one user's setup — a specific Windows version, driver build, and game engine — may require an extra step or workaround for another. The back button disable function itself is straightforward in principle; the variables live in the environment around it. 🖱️